Redcore Studios
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ABOUT THE GAME:

Moonville Chronicles is a casual comfy pixel art adventure game inspired from games like old school zelda and pokemon and new games like Stardew valley.

The game focuses on magic set in very early viking age Scandinavia. Farming, pets and exploring the colorful characters living in the riverside city of Moonville. Will you uncover the secrets of the priestesses of Freya, or find out how you can stop the wild hunt, or maybe make friend or foe with the trolls in the mountain.

The game is in early development made by redcore studios run by one developer named Tawi online situated in scandinavia. Currently working towards a demo and a store page for 2024.

Follow Moonville on social media: Moonville Chronicles Twitter

 
Website Update In Progress...

Roadmap:

 

Stage 1: Scheduled to be Finished 2024

  1. Saving system and Inventory (Finished) 31. March

  2. Scene saving and Tile-edits Saving (Finished) 30. April

  3. Farming Part 1 (Finished) 31. May

  4. Mining and Foresting Part 1 (30% Done) 30. June

  5. NPC’s and story Scenes Part 1, 31. July

  6. Magic and Discovery Saving Part 1, 31. August

  7. Skill Saving and Crafting Part 1 (50% Done), Sep

  8. Pets Part 1, Oct

  9. Quests and Story Part 1, Nov (Demo launch hopefully)

  10. Shops and Economy Part 1, Dec

Currently in progress (3/10) Completed

Stage 2: Scheduled 2025 Q1-Q2

Q1:

  1. Cooking system

  2. Fighting System (10%)

  3. Puzzle Development

Q2:

  1. Preparing for Kickstarter Launch

  2. Main city Development (With NPC’s and quest plotlines)

Note: As I develop, more things will be added in detail, as both the scope of the features are figured out and the understanding of how much time it will take me to complete it.

Stage 3: Scheduled End 2025

Q3:

  1. Expanded Weather Impact System (50%)

  2. Customizing House and Buildings

  3. Pet system skill Development system

Q4:

  1. Kickstarter Launch

    • Stretch Goals

    • Merch

    • Additional Features

Stage 4: Scheduled Q2 2026

  1. The northern forest area added

  2. The slime area added

  3. The ancient fields added

  4. Expanded Achievements

Stage 5: Scheduled End 2026

  1. Kickstarter Features (Contingent on a successful Kickstarter)

  2. First Full Release if Possible

  3. Future roadmap added

Note: This Game is being Developed by 1 person, which means development is slow and going to take a lot of time. I work 100%, and it is my extra time outside of work that goes to developing this game.

May UPDATE

Completed In May 2024

Farming Update Part 1 May 2024

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Old OUTDATED Devlog Updates:

PS: These Devlogs are outdated and was made before 2024, when the project was still in Unity. Now it is being developed in Godot which works a lot better for me as a programming system for coding different features personally. Thats why you see some features in this videoes that havent been done yet in the Roadmap, even though they have been done in Unity. I will probably eventually take these down. And I have Planned devlogs for the game in Godot, in fact I could probably have made 4 devlogs by this point. I just hate editing, its the bane of my existence. And I currently don’t have the money to pay an editor fairly at least I don’t think I have enough, so the devlogs shall come when I get rich or when I gain concentration.